Tag Archives: pokemon

Tote Bag making girl

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I’ve been busy gearing up for Animazment, where I’ll be selling goods memorial weekend in their artist alley. I want to bring smaller products because I don’t anticipate most people will be expecting to drop 100+ dollars on a quilt they didn’t know they needed UNTIL they see what I can do!

So I’ve been busy making Pokeroses and tote bags.

This was kind of my idea for AZ – Pokeball/pokemon themed and I would hand paint in the pokemon of their choice in the bottom right corner. This was kind of the mock up – so if you had a suggestion for which pokemon I should paint in the corner – let me know!

I also did a custom bag for a client of Winnie the Pooh. Here are some pictures of the middle of making it and finished product.

After I sketch out the design I use my rotary cutter to remove the parts I want to show quilt through. Then I pin the quilted parts into place. and stitch it all together. Then I paint the design on with fabric paint.

PikaPichu Quilt

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So this is a quilt I finished in October.  It was a commission for a friend who wanted to give it as a baby blanket present (what an awesome friend huh?). This had been the most ambitious design up to this point and took around 25 hours to complete. The main side was:

And measured 62×69 inches.

The backside was a custom quilt of tiny little hearts:

I actually made all of the hearts at once, sewing the strips together in the actual pattern and cutting them apart to finish in the final heart design. That’s hard to explain, but I was pretty much making them super fast. I want to try this technique on other simple designs.

As always, like out facebook to see all the latest nerdy crafts and buy these cute blankets at our store!

Decal Purchase!

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So when my old roommate bought a new 3DS and got the legendary pokemon special edition, everybody was like, “Oooohhh I bet you want to trade?” but in truth I’m just not that in to legendaries. But then Dustin shared a link to this store that makes decals for your electronics. He though I might want to make my phone look like a Pokedex, but in reality I realized I could have a custom Pokemon 3DS and was super pumped. The store has tons of options but I went with Dragonair.

It was super easy to apply myself and I only got a little hung up on which layer was supposed to be peeled off first to apply. I had no bubbles in the sticker. My only “mistake” was I wanted to offset the design so the Dragonair’s earwing was covering up the camera lens a tad. I used an Xacto knife to carefully cut the tip off and wala! Perfect!

I also bought a Ponyta to put on my computer.

I was a little disappointed at his size. I thought he’s be the same height at the Dragonair design because they were the same price ($7) but the ponyta design is significantly smaller. Its still super cute, so no regrets!

Buy a decal!

Pokemon Mystery Dungeon: Gates to Infinity

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I wanted to say my take on Pokemon Mystery Dungeon: Gates to Infinity. Firstly, its a kids game and I recommend it as such. Some of the reviews critiqued how long it takes to get the plot going or see the purpose and I agree, but if you look at it strictly from a parent’s perspective, its a heart warming game that teaches good morals and is fun without too much violence. And when I say heart warming, I mean – I cried during every cut scene because its so heavily coated in warm fuzzies. The theme is that by inspiring hope in others you can make your community a better place to live (and save the world). Spoiler: The game is not saved by grinding your pokemon into a hard calloused fighting machine, its binding together with your friends and beating a fairly easy battle against an inanimate object that threatens to end the world. You don’t kill bad guys, you defeat them and then warm their heart with your hope for the future so that they too join you. I think its great, and if kids have the focus to make it through the plot and no get bogged down in town building, it has a great ending.

Here’s some screen shots (Sorry, the 3DS makes funny lines when photographed..)

Like I said, feel good hopeful messages!

Who doesn’t like an ending with crazy rainbows to signify that good has prevailed!?

The cast of playable pokemon is pretty vast. The center mechanics of the game is you choose your pokemon and your best friend from a limited list. I went with Axew and a sidekick Tepig (which I thought he was great because the role is a kinda dorky personality). I was disappointed that none of your core team members evolve.. But you go explore randomly generated dungeons with those main two and any other members your recruit along the way. The game will take you on linear plot arcs called “adventuring” in which you can’t return home from until you meet sucess. During these missions, your pokemon team selection is limited to only plot driven team members, but thankfully all pokemon in your team (I mean ALL of them, even the ones at home base) share experience form every battle so even if you get stuck having to use a non-prefered team member – they’ll be of equal level, although maybe still weak and annoying..). Another neat option, which I figured out really late in the game, was switching modes. You can switch from your main pokemon character to a random one left back at home and run simultaneous operations. That allows you to continue building your town, harvest helpful items, play mini games and do side quests, all while your main team is out adventuring. I got stuck in the last levels by one of the final battles and could switch to the other mode and buy a bunch of revive seeds which then int he main campaign helped me win the battle.

The cut scenes helped build teammate relations and inspire a laugh or cry. Although the plot was simple, there was one plot twist that really caught me off guard. The way it ends I found very emotional too. I cry at everything though.

The best part of the game was the moves system. Pokemon gained their typical move sets as they evolved, but you could level up each move the more you used it and all teammates benefited from the moves development. I enjoyed increasing the efficiency of low level moves that I had trained in and sometimes opted to keep them over the moves learned at a higher level. Leveling up a move gave you more PP, accuracy and power. I liked it so much I see it as a way to evolve the pokemon games in the future and wish with all my little heart that its part of X and Y.

The worst part of the game was the AI. You could control your main character and give guidance to the three NPCs on your team, but the AI lacked most intelligence.  In the later levels, when you earned powerful attacks, I normally ended up turning them off, because the AI would use them and kill my teammates off faster then the enemies. I thought it was stupid that they would use attacks with recoil when they were low on hit points and kill themselves as well.

It took me a couple week to beat and I enjoyed it and would recommend others give it a try if they enjoy pokemon!